![]() In order for you to get the most out of these cartoon head formulas, you really need to know how to draw realistic, naturalistic heads.Ĭartoons are exaggerated realism. Okay, before I begin I need to tell you something really important. I'm going to show you how to build on at least one of the top basic shapes so you can see what modifying them can do. That said, well look at the shapes on the second row next. With a little imagination and some very slight modifications, there's very little you can't do using these basic shapes. These are the most common head shapes used in Looney Tune type of cartoons as well as classic comic strip style cartoons. You can imagine the amount of variation you can have if you use different eyes. You can imagine the amount of variation you can have if you use different eyes: I've drawn examples of the type of characters heads you can make with them and this is just the tip of the iceberg: I only drew characters with dot eyes. They're some of the most basic yet useful and versatile shapes you can use. You ought to be able to come up with different cartoon head designs using them. I'm going to spend a little bit of time on each one, showing you how to use them.įirst though, let's quickly talk about the shapes on the top row. The shapes on the second row are more advanced. If you've done the work up to this point, these shapes should be familiar to you. The shapes on top are the most simple shapes to use. I'm going to be talking about these head shapes below: That way you can choose what you think you're capable of using depending on your skill level. ![]() I'll try to include simple to complex formulas. Here I will simply provide some samples of what can be used. Perhaps someday I may make a book just for that. ![]() This is not going to be an exhaustive list of features. I'll give you sample formulas of heads, eyes, noses, ears, mouths, hair, facial hair, bodies, arms, hands, legs, feet, clothes, that you can use to get you started drawing your own cartoons. You can then move on from here and make modifications to make these formulas your own. This is not going to be some much a lesson as it is a breakdown of some cartoon drawing formulas you can use to get you started drawing your own cartoons. However, it's often difficult to come up with your own formulas and designs. It helps to have a starting point. Now you know what you need to know about drawing cartoons. So although you may know the anatomy of the neck back to front, when it comes to drawing in those muscles and veins, less is often more.Cartoon Features and Parts: 3 Head Formulas Women tend to have longer, skinnier necks, while men’s are more thick and wide.īecause women are softer in appearance their neck also tends to have less detail then a man’s neck. Like the jaw, necks also play an important role in defining the masculinity and femininity of a character. The shoulder and back muscles wrap around the back of the cylinder, while another two band-like muscles on either side of the neck run from behind the ears, down to the front of the collar bone, forming a ‘V’ shape at the base. ![]() The head is able to swivel around, side to side, up and down on this cylinder, as if it were connected to a ball joint. Think of the neck as a cylinder that joins the head to the body. Luckily, by simplifying it down to its basic forms things become a lot easier. From certain angles, the neck can be a complicated area to draw. ![]()
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